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Cross-Platform (iOS/macOS/watchOS/visionOS/iPadOS) Software Developer - Maps Experiences
$90,000
per year
Job Description
Journey to the heart of Apple Maps and become a part of the Maps Platform Experiences team! As a member of our team, you will help to provide a great mapping experience to multiple Apple Platforms.
We are looking for a technical and dynamic software engineer that will contribute to our Maps ecosystem across Apple including Maps, Weather, Photos, Siri, and many others. Join our team and bring the Apple Maps experiences to millions of users!
DESCRIPTION Our team is hiring for a technically minded and communicative software engineer to assist in the development of frameworks and app features which support the entire Apple Maps ecosystem. This is a phenomenal opportunity for a curious engineer to help build new and exciting solutions while being able to contribute to a wide range of Apple experiences.! As part of our team, you’ll collaborate closely with many internal partners to ensure Maps works seamlessly with upcoming hardware and software releases. Working with teams such as human interface and developer platforms, the ideal candidate will thrive in dynamic environments where collaboration and communication are key. ON OUR TEAM, YOUR DAILY ACTIVITIES MAY INCLUDE BUT ARE NOT LIMITED TO: - Eliciting requirements from our clients and translating them into scalable, reliable code - Collaborating cross-functionally with Human Interaction Design, Services, and other Engineering teams - Designing APIs that enable developers to build mapping features into their apps - Developing, launching, and maintaining cross-platform features that integrate Maps with the Apple ecosystem - Providing technical insights and updates about the Maps ecosystem to partner teams - Learning and adapting quickly to evolving business requirements
BS in Computer Science or equivalent degree and 2+ years of hands-on engineering experience Expertise with object-oriented programming languages such as Objective-C and Swift Proficiency with frameworks such as SwiftUI and UIKit/AppKit Ability to define and analyze software solutions and provide clear technical designs for them Keen ability to identify technical risks and provide plans of mitigation in collaboration with other team members Proficiency in debugging and performance optimization concepts such as power management and memory management Possess strong communication skills and desire to work in collaboration with business partners and other multi-functional teams
At least 4 years full-time production level Apple-Native development Designing and building APIs and frameworks Exposure and knowledge of translating Computer Graphics APIs, e.g. OpenGL, Metal, Shaders Shown success with change-management and adapting to new and evolving requirements
Description
DESCRIPTION Our team is hiring for a technically minded and communicative software engineer to assist in the development of frameworks and app features which support the entire Apple Maps ecosystem. This is a phenomenal opportunity for a curious engineer to help build new and exciting solutions while being able to contribute to a wide range of Apple experiences.! As part of our team, you’ll collaborate closely with many internal partners to ensure Maps works seamlessly with upcoming hardware and software releases. Working with teams such as human interface and developer platforms, the ideal candidate will thrive in dynamic environments where collaboration and communication are key. ON OUR TEAM, YOUR DAILY ACTIVITIES MAY INCLUDE BUT ARE NOT LIMITED TO: - Eliciting requirements from our clients and translating them into scalable, reliable code - Collaborating cross-functionally with Human Interaction Design, Services, and other Engineering teams - Designing APIs that enable developers to build mapping features into their apps - Developing, launching, and maintaining cross-platform features that integrate Maps with the Apple ecosystem - Providing technical insights and updates about the Maps ecosystem to partner teams - Learning and adapting quickly to evolving business requirements
Minimum Qualifications
BS in Computer Science or equivalent degree and 2+ years of hands-on engineering experience Expertise with object-oriented programming languages such as Objective-C and Swift Proficiency with frameworks such as SwiftUI and UIKit/AppKit Ability to define and analyze software solutions and provide clear technical designs for them Keen ability to identify technical risks and provide plans of mitigation in collaboration with other team members Proficiency in debugging and performance optimization concepts such as power management and memory management Possess strong communication skills and desire to work in collaboration with business partners and other multi-functional teams
Preferred Qualifications
At least 4 years full-time production level Apple-Native development Designing and building APIs and frameworks Exposure and knowledge of translating Computer Graphics APIs, e.g. OpenGL, Metal, Shaders Shown success with change-management and adapting to new and evolving requirements
Company Information
Location: Cupertino, CA
Type: Hybrid
Badges:
Changemaker
Flexible Culture